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cpp-sdl2
C++ header-only SDL2 wrapper
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Class that represet a renderer texture. More...
#include <texture.hpp>
Classes | |
| class | Lock |
| Lock object that permit to access pixels directly on texture. More... | |
Public Member Functions | |
| Texture (SDL_Texture *t) | |
| Construct texture from C SDL_Texture object. More... | |
| SDL_Texture * | ptr () const |
| Get SDL_Texture pointer from texture. More... | |
| Texture (SDL_Renderer *render, Uint32 format, SDL_TextureAccess access, int w, int h) | |
| Create texture. More... | |
| Texture ()=default | |
| Default constructor for empty texture object. More... | |
| Texture (SDL_Renderer *render, Uint32 format, SDL_TextureAccess access, Vec2i size) | |
| Create texture. More... | |
| Texture (SDL_Renderer *render, Surface const &surface) | |
| Create texture from surface. More... | |
| Texture (SDL_Renderer *render, std::string const &filename) | |
| Create texture from file. More... | |
| Texture (Texture &&other) noexcept | |
| Move texture into this one. More... | |
| Texture & | operator= (Texture &&other) noexcept |
| Move texture into this one. More... | |
| Texture (Texture const &)=delete | |
| Non copiable. More... | |
| Texture & | operator= (Texture const &)=delete |
| Non copiable. More... | |
| ~Texture () | |
| Destroy texture when it's not in use anymore. More... | |
| void | set_blendmode (SDL_BlendMode const &bm) const |
| Set texture blend mode. More... | |
| SDL_BlendMode | blendmode () const |
| Get texture blend mode. More... | |
| void | set_colormod (Color const &color) const |
| Set colormod. More... | |
| void | set_colormod (Uint8 r, Uint8 g, Uint8 b) const |
| Set colormod. More... | |
| Color | colormod () const |
| Get colormod. More... | |
| void | set_alphamod (Uint8 alpha) const |
| Set alphamod. More... | |
| Uint8 | alphamod () const |
| Set alphamod. More... | |
| void | set_coloralphamod (Uint8 r, Uint8 g, Uint8 b, Uint8 a) const |
| Set coloralphamod. More... | |
| void | set_coloralphamod (Color const &c) const |
| Set coloralphamod. More... | |
| Color | coloralphamod () const |
| Get coloralphamod. More... | |
| Uint32 | format () const |
| Get texture format. More... | |
| int | access () const |
| Access texture. More... | |
| Vec2i | size () const |
| Get texture size. More... | |
| Lock | lock () |
| lock texture for direct access to content More... | |
| Lock | lock (Rect const &rect) |
| lock texture rect More... | |
Private Attributes | |
| SDL_Texture * | texture_ = nullptr |
Class that represet a renderer texture.
Definition at line 17 of file texture.hpp.
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inlineexplicit |
Construct texture from C SDL_Texture object.
Definition at line 73 of file texture.hpp.
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inline |
Create texture.
Definition at line 79 of file texture.hpp.
References sdl::Texture::Lock::Texture, and sdl::Texture::Lock::texture_.
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default |
Default constructor for empty texture object.
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inline |
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inline |
Create texture from surface.
Definition at line 95 of file texture.hpp.
References sdl::Surface::ptr(), and sdl::Texture::Lock::texture_.
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inline |
Create texture from file.
Definition at line 102 of file texture.hpp.
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inlinenoexcept |
Move texture into this one.
Definition at line 107 of file texture.hpp.
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delete |
Non copiable.
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inline |
Destroy texture when it's not in use anymore.
Definition at line 128 of file texture.hpp.
References sdl::Texture::Lock::texture_.
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inline |
Access texture.
Definition at line 205 of file texture.hpp.
References sdl::simd::a, and sdl::Texture::Lock::texture_.
Referenced by Texture().
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inline |
Set alphamod.
Definition at line 167 of file texture.hpp.
References sdl::Texture::Lock::texture_.
Referenced by coloralphamod().
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inline |
Get texture blend mode.
Definition at line 136 of file texture.hpp.
References sdl::Texture::Lock::texture_.
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inline |
Get coloralphamod.
Definition at line 188 of file texture.hpp.
References alphamod(), and colormod().
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inline |
Get colormod.
Definition at line 153 of file texture.hpp.
References sdl::Texture::Lock::texture_.
Referenced by coloralphamod().
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inline |
Get texture format.
Definition at line 196 of file texture.hpp.
References sdl::Texture::Lock::texture_.
Referenced by Texture().
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inline |
lock texture for direct access to content
Definition at line 223 of file texture.hpp.
References sdl::Texture::Lock::texture_.
lock texture rect
Definition at line 226 of file texture.hpp.
References sdl::Texture::Lock::texture_.
Move texture into this one.
Definition at line 110 of file texture.hpp.
References sdl::Texture::Lock::Texture, and sdl::Texture::Lock::texture_.
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inline |
Get SDL_Texture pointer from texture.
Definition at line 76 of file texture.hpp.
References sdl::Texture::Lock::texture_.
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inline |
Set alphamod.
Definition at line 162 of file texture.hpp.
References sdl::Texture::Lock::texture_.
Referenced by set_coloralphamod().
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inline |
Set texture blend mode.
Definition at line 131 of file texture.hpp.
References sdl::Texture::Lock::texture_.
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inline |
Set coloralphamod.
Definition at line 176 of file texture.hpp.
References set_alphamod(), and set_colormod().
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inline |
Set coloralphamod.
Definition at line 182 of file texture.hpp.
References set_alphamod(), and set_colormod().
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inline |
Set colormod.
Definition at line 144 of file texture.hpp.
References set_colormod().
Referenced by set_coloralphamod(), and set_colormod().
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inline |
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inline |
Get texture size.
Definition at line 214 of file texture.hpp.
References sdl::Texture::Lock::texture_.
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private |
Definition at line 229 of file texture.hpp.