cpp-sdl2
C++ header-only SDL2 wrapper
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| Event (sdl) |
| Rect (sdl) | Vec2Base (sdl::details) | ||||
Event::EventFilter (sdl) | Renderer (sdl) |
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allocator (sdl::simd) | Exception (sdl) | Joystick (sdl) | Root (sdl) | |||||
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| Window (sdl) | ||||
Color (sdl) | GameController (sdl) | Surface::Lock (sdl) | SharedObject (sdl) | |||||
Cursor (sdl::Mouse) | Window::GlContext (sdl) | Texture::Lock (sdl) | Surface (sdl) | |||||
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deleter (sdl::simd) | Haptic (sdl) | Pixel (sdl) | Texture (sdl) | |||||
deleter< T[]> (sdl::simd) |
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| Timer (sdl) | |||||
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Haptic::InstalledEffect (sdl) | allocator::rebind (sdl::simd) | |||||||
Haptic::Effect (sdl) | Vec2 (sdl) | |||||||