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    cpp-sdl2
    
   C++ header-only SDL2 wrapper 
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This is the complete list of members for sdl::Renderer, including all inherited members.
| clear() const | sdl::Renderer | inline | 
| clear(Color const &c) const | sdl::Renderer | inline | 
| clip_enabled() const | sdl::Renderer | inline | 
| cliprect() const | sdl::Renderer | inline | 
| disable_clip() const | sdl::Renderer | inline | 
| draw_line(Vec2i const &pos1, Vec2i const &pos2) const | sdl::Renderer | inline | 
| draw_line(Vec2i const &pos1, Vec2i const &pos2, Color const &c) const | sdl::Renderer | inline | 
| draw_lines(std::vector< Vec2i > const &points) const | sdl::Renderer | inline | 
| draw_lines(std::vector< Vec2i > const &points, Color const &c) const | sdl::Renderer | inline | 
| draw_point(Vec2i const &point) const | sdl::Renderer | inline | 
| draw_point(Vec2i const &point, Color const &c) const | sdl::Renderer | inline | 
| draw_points(std::vector< Vec2i > const &points) const | sdl::Renderer | inline | 
| draw_points(std::vector< Vec2i > const &points, Color const &c) const | sdl::Renderer | inline | 
| draw_ray(Vec2i const &orig, Vec2i const &ray) const | sdl::Renderer | inline | 
| draw_ray(Vec2i const &orig, Vec2i const &ray, Color const &c) const | sdl::Renderer | inline | 
| draw_rect(Rect const &rect) const | sdl::Renderer | inline | 
| draw_rect(Rect const &rect, Color const &c) const | sdl::Renderer | inline | 
| draw_rects(std::vector< Rect > const &rects) const | sdl::Renderer | inline | 
| draw_rects(std::vector< Rect > const &rects, const Color &c) const | sdl::Renderer | inline | 
| drawcolor() const | sdl::Renderer | inline | 
| fill_rect(Rect const &rect) const | sdl::Renderer | inline | 
| fill_rect(Rect const &rect, Color const &c) const | sdl::Renderer | inline | 
| fill_rects(std::vector< Rect > const &rects) const | sdl::Renderer | inline | 
| fill_rects(std::vector< Rect > const &rects, Color const &c) | sdl::Renderer | inline | 
| get_info(SDL_RendererInfo &info) const | sdl::Renderer | inline | 
| info() const | sdl::Renderer | inline | 
| intscale() const | sdl::Renderer | inline | 
| make_texture(Uint32 format, SDL_TextureAccess access, int w, int h) const | sdl::Renderer | inline | 
| make_texture(Uint32 format, SDL_TextureAccess access, Vec2i size) const | sdl::Renderer | inline | 
| make_texture(Surface const &surface) const | sdl::Renderer | inline | 
| make_texture(std::string const &filename) const | sdl::Renderer | inline | 
| operator=(Renderer &&other) noexcept | sdl::Renderer | inline | 
| operator=(Renderer const &)=delete | sdl::Renderer | |
| present() const | sdl::Renderer | inline | 
| ptr() const | sdl::Renderer | inline | 
| render_copy(Texture const &tex, Rect const &source_rect, Rect const &dest_rect) const | sdl::Renderer | inline | 
| Renderer(SDL_Renderer *renderer) | sdl::Renderer | inlineexplicit | 
| Renderer() | sdl::Renderer | inline | 
| Renderer(Renderer &&other) noexcept | sdl::Renderer | inline | 
| Renderer(Renderer const &)=delete | sdl::Renderer | |
| renderer_ | sdl::Renderer | private | 
| set_cliprect(Rect const &r) const | sdl::Renderer | inline | 
| set_drawcolor(Uint8 r, Uint8 g, Uint8 b, Uint8 a=SDL_ALPHA_OPAQUE) const | sdl::Renderer | inline | 
| set_drawcolor(Color const &c) const | sdl::Renderer | inline | 
| set_intscale(bool intscale) const | sdl::Renderer | inline | 
| ~Renderer() | sdl::Renderer | inline |